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Jumat, 12 November 2010

Windows Phone 7 features USB tethering support after all

Wasn't the recently launched Windows Phone 7 platform missing support for USB tethering? As it turns out, it packs that after all - some guys managed to enable it on a Samsung Omnia 7.
The Windows Phone 7 is still quite immature and, currently, the devices based on it lack plenty of goodies that even some feature phones could offer you, like USB tethering.

Sabtu, 16 Oktober 2010

Medal Of Honor Limited Edition



In the crowded first-person shooter market, it's important for a game to carve out a niche--do something better than or different from its competitors. Medal of Honor tries to do just that by representing a real conflict that is really happening in a real country between two real opposing forces. From the chatter among the soldiers and the authentic weapons to the environmental continuity, there are many elements that enliven the campaign with an invigorating sense of realism. Unfortunately, this energy is diminished somewhat by a bunch of video game-y elements, like invisible walls, invincible allies, and an incongruous icon that pops up whenever you get a headshot. The campaign finds a reasonable balance between realism and escapism, where it manages to provide a fairly engrossing experience despite its flaws. The online multiplayer offers many thrills of its own, and the adherence to realism makes for battlefields where the only thing between you and a swift death is your gun and your reflexes. Both the single-player and multiplayer components provide some robust entertainment, and though flaws and limitations keep it from being all it can be, Medal of Honor still distinguishes itself on the field of first-person battle.

Sabtu, 25 September 2010

Android

Android is a mobile operating system developed by Google and is based upon a modified version of the Linux kernel. It was initially developed by Android Inc. (a firm purchased by Google) and later positioned in the Open Handset Alliance. According to NPD Group, unit sales for Android OS smartphones ranked first among all smartphone OS handsets sold in the U.S. in the second quarter of 2010, at 33%. BlackBerry OS is second at 28%, andiOS is ranked third with 22%


Android-2.2.png  Android logo.svg


Android has a large community of developers writing application programs ("apps") that extend the functionality of the devices. There are currently over 70,000 apps available for Android with some estimates saying 100,000 have been submitted, which makes it the second most popular mobile development environment. Developers write managed code in the Java language, controlling the device via Google-developed Java libraries.
The unveiling of the Android distribution on 5 November 2007 was announced with the founding of the Open Handset Alliance, a consortium of 78 hardware, software, and telecomcompanies devoted to advancing open standards for mobile devices. Google released most of the Android code under the Apache License, a free software and open source license.
The Android operating system software stack consists of Java applications running on a Java based object oriented application framework on top of Java core libraries running on a Dalvik virtual machine featuring JIT compilation. Libraries written in C include the surface manager, Open Core media framework, SQLite relational database management system, OpenGL ES 2.0 3D graphics API, WebKit layout engine, SGL graphics engine, SSL, and Bionic libc. The Android operating system consists of 12 million lines of code including 3 million lines ofXML, 2.8 million lines of C, 2.1 million lines of Java, and 1.75 million lines of C++.





Jumat, 17 September 2010

Free Download Musou Orochi Z








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Selasa, 14 September 2010

PCIe GeForce 9500 GT Overclock

PCIe


Product: GeForce 9500 GT Overclock
Manufacturer: Galaxy
SKU code: -
Information: website
Street price: 89-99 USD | 79 EUR
GeForce 9500 GTG96 - The GeForce 9500 GT, today NVIDIA launches a new budget product. It's called the GeForce 9500 GT and pretty much is the GeForce 8600 GT yet made under a smaller 65nm fab. The good thing is that the card is is real cheap, even better is that we have been promised that the card will be faster than that two year old GeForce 8600 GT.
To throw in some more confusing model names, NVIDIA has prepared this GeForce 9500 GT to replace their older 8500 GT completely.
The GeForce 9500 GT has a 'G96' core and comes with 32 shader processors, the frequency for the reference models will be 650MHz, and quite interesting it's shader domain will be clocked at 1650MHz, which is pretty good for a budget product. Memory frequencies are at the disposal the board partners but we can report gDDR3 being run over a 128-bit bus in 256 and 512 MB configurations.

Just like the rest of the series 9 products, this product isn't all about the performance increase within it's segment, but thing of PCIe 2.0 compatibility, lower power consumption and better PureVideo HD decoding.
So what we'll do today is present you a quick performance review of this little card. The card we'll test is an actual retail sample from the folks at Galaxy technology. This is the Galaxy GeForce 9500 GT Overclock edition by the way.
Next page please, but not before you've had a peek.
GeForce 9500 GT

Devil May Cry 4 reviews

Game Review




Devil May Cry 4 Reviews

If you play Devil May Cry 4 on the PC, you should expect all of the same visceral carnage featured in the console versions, but there's a caveat: You'll need a gamepad. If you're a glutton for punishment, you can try using the game's keyboard control scheme, but it's awkward and frustrating. However, assuming that you have a decent controller, you'll find that this excellent sequel is Capcom's finest PC release in years.

It's a challenging experience, though its smoother difficulty curve makes it far more accessible than Devil May Cry 3. In this vein, you're given an excellent number of gameplay choices that help you tailor the challenge to your preferences. You can initially choose one of two difficulties (and if you want to cry like a little kid, you can unlock several more), and you can even choose whether you want the game to perform some combos for you automatically. No, you aren't apt to find Devil May Cry 4 to be excessively tough on your first play-through, although it is no walk in the park, either. Nevertheless, it is generally excessive, and that isn't a bad thing. Stylish action, terrific boss fights, and beautiful, melodramatic cutscenes will inspire you to push forward, and they serve as an appropriate reward for a well-played sequence of demon slaying. 

It isn't surprising that a game featuring the charmingly insane Dante would be so over the top, though the series' famed antihero is not the real star this time around. Don't worry; you'll still get to play as Dante, and he brings with him a good selection of weapons and fighting styles, just as Devil May Cry fans would expect. But you'll spend the majority of the game as newcomer Nero, who has a selection of impressive and elegant moves of his own. Nero is an excellent character, capable of delivering a few wisecracks, a brooding glance, and a heartfelt plea of love to his beloved Kyrie in a few moments' time. He's clearly cut from the same cloth as Dante, and it's a bit disappointing that the game doesn't explore this connection in more detail. Regardless, you'll want to follow Nero's exploits as he struggles to learn the truth about his own religious organization, The Order of the Sword, and Dante's apparent murder of its leader.
The story doesn't offer up a whole lot of surprises, but it embraces a certain attitude of self-indulgence. Cutscenes are overwrought, visually stunning affairs, and are among the best you are likely to see in any game in recent years. The theatrical dialogue, impossibly athletic animations, and swooping camerawork make for quite the spectacle, but somehow it's a spectacle that manages to stay on just the right side of cheesy. Devil May Cry 4 takes itself seriously, but not too seriously, so for every shocking, bloody cutaway, there's an equally funny quip that helps keep the narrative in check. There are a couple of cringe-worthy exceptions, such as one scene in which Dante decides he's a tango dancer (don't quit your day job!), but overall, you're apt to find the scenes to be gorgeous, thought-provoking, and emotionally stirring.
Nero's claim to fame is his demonic arm, better known as the devil bringer. With it, you can grab on to distant enemies and pull them in, pick them up, and slam them around for some excellent combos, plus deliver a few other surprises. These mechanics are easy to pull off, and they represent a general shift from the defensive gameplay of Devil May Cry 3 to a more aggressive approach. As you play, you can pull off some incredibly satisfying moves, both in the air and on the ground, and the most violent of these are accompanied by slick, bloody animations and appropriately gory-sounding thwacks and slashes. Timing these various moves can be tricky, but like in the previous games, eventually the subtleties of your combos will click, and in time you'll be pulling enemies toward you, slashing them into bite-size pieces, and smashing them into one another with glee.
The devil-bringer moves go a long way, which is probably a good thing, given that Nero has neither as varied an arsenal as Dante nor access to multiple fighting styles. However, he does have his standard sword, the red queen, and a revolver known as blue rose, and later on he earns another weapon that franchise fans will enjoy seeing in action. As you progress, you will earn proud souls based on your performance in any given mission, and with them, you can purchase new combos and upgrade existing ones. And you'll need them to handle droves of demons that get progressively tougher--and which are awesome to look at, to boot. You can choose these new moves individually, or you can let the game autoselect them for you based on how varied you want your array of attacks to be. It's worth noting that you can't really make a mistake here; if you don't like the move, or if there is a more powerful upgrade available to you, you can unlearn what you have purchased for a full refund and use the souls for something else.

You'll also encounter a number of secret missions scattered around, and you'll no doubt find them to be the most challenging aspect of the game. In some cases, you have to execute a certain move a set number of times in a row, or dispatch every demon within the allotted time. Although those missions are challenging, others require you to have purchased a particular move before you can manage it. If at first it seems that some of these missions are simply unbeatable, have faith and return to it later. There's a good chance that you were simply missing a piece of the puzzle. You aren't required to do these missions, but the orb fragment that you earn is a perfectly fine reward, and accomplishing these difficult tasks is incredibly gratifying.

Senin, 13 September 2010

Nokia E5 review: Textbook texter


Introduction

Email used to be a part of the corporate world and now it’s increasingly becoming an essential means of communication for the lot of us – not just the white-collar kind. So if you can’t fight it, the best thing to do is get yourself properly equipped – and the Nokia E5 is the right tool for the job. It’s no old timer either, it knows how to deal with those newfangled social networks as well.
The E5 has skill to match the E72 down to the last spec. OK, almost. Some features have sure taken a hit (what’s with the fixed-focus 5MP camera), but that’s something most people can live with considering the lower price of the E5.




We found the Nokia C3 to be an excellent no-frills messenger. The Nokia E5 brings Symbian aboard, which accounts for many of its advantages – multitasking, Office document viewing and editing, free voice-guided navigation – you know the drill.
Anyway, here’s what the Nokia E5 has going for and against it, in short.

Key features

  • QWERTY messenger bar
  • Quad-band GSM/EDGE
  • Tri-band 3G with 10.2Mbps HSDPA and 2Mbps HSUPA
  • Symbian S60 UI, 3rd edition FP2
  • 600MHz processor, 256MB RAM; 250MB user-accessible storage
  • 2.36" 256K-color QVGA display of excellent sunlight legibility
  • 5 megapixel fixed-focus camera, LED flash
  • VGA video recording at 15fps
  • Wi-Fi b/g; DLNA and UPnP support
  • GPS receiver; Ovi Maps 3.0 with free life-time voice guided navigation
  • Stereo FM radio with RDS, Internet radio
  • Bluetooth (with A2DP)
  • Standard microUSB port (charging)
  • microSD card slot (32GB supported, 2GB included)
  • 3.5mm audio jack
  • Good email and social networking support
  • Office document editor; PDF viewer; ZIP file support
  • Good audio quality
  • Reasonable price
  • Microsoft Office Messenger support
  • Quick Business and Personal homescreen toggle

Main disadvantages

  • Non-hot-swappable microSD card under the battery
  • Camera doesn’t have autofocus
  • Poor video recording
  • Low-res screen isn’t very good for browsing
  • No native Twitter and MySpace clients
The Nokia E5 is probably targeted at young people stuck in a corporate environment. Or maybe it’s caught in the trend of more and more companies betting on social networking to boost sales. Whatever the reason, the Nokia E5 has pretty extensive support for social networks and IM chatting to go along with strictly-business offerings like the Microsoft Office messenger.



No matter how good touchscreen input has gotten these last few years, a good old physical QWERTY is still the real deal. Which is why QWERTY messenger bars like the E5 can survive in a world dominated by touch phones.
The high price associated with touch phones (at least the ones with a big enough screen to even consider heavy texting) makes the affordable Nokia E5 a sensible alternative – especially for users who think touchscreen doesn’t make sense in business.
On the next page we’ll take a look just how much you’re getting for the price. Make the jump to see what’s inside the box and a look into the hardware of the E5.